Zombie
A monster originating from Haitian mythology.
Mindless animated corpses. Zombies are mindless, shambling, drones. They simply obey the last command of the entity that created them. Sometimes seen led by a necromancer or hosting a centipede swarm. An undead.
Imagine a dead human. Rotting for who knows how long. Parts of its skin is missing, eaten by maggots. It shambles.
Hit Points: 5 | Armor: 0 |
Hit it: easy | Dodge it: easy |
Move: slow | Size: medium |
→ How to read monster stats
It is immune to death. When “killed”, it loses a limb and comes back to unlife after 1 turn. The only way to prevent that is if the body is destroyed or blessed.
D6 lost limb
- Left arm
- Right arm
- Left leg
- Right leg
- Head
- Split in half
Attacks (1/round)
Desperate Grapple. Requires both arms. The zombie makes a melee attack. The target is grappled.
Rotten nails. Requires one arm. The zombie makes a melee attack (1D4 dmg), or two if the target is grappled.
Cursed Bite. Requires a head. The zombie makes a melee attack (1D4 dmg). The target must save or become diseased with zombie plague.
Loot It
Zombies rarely hold anything material of value. But their still-animated limbs can be useful for alchemists and wizard. Their blood and entrails carry zombie plague, a biological weapon only used by the most immoral creatures.
The Lair
Number : 1D8 Lair : A mass grave, still fresh Desire : Spread the plague.
A basic dungeon thematic room.
To fill a dungeon room.
What it is doing.