Zombie

A monster originating from Haitian mythology.

Mindless animated corpses. Zombies are mindless, shambling, drones. They simply obey the last command of the entity that created them. Sometimes seen led by a necromancer or hosting a centipede swarm. An undead.

Imagine a dead human. Rotting for who knows how long. Parts of its skin is missing, eaten by maggots. It shambles.



 
Hit Points: 5 Armor: 0
Hit it: easy Dodge it: easy
Move: slow Size: medium
→ How to read monster stats

It is immune to death. When “killed”, it loses a limb and comes back to unlife after 1 turn. The only way to prevent that is if the body is destroyed or blessed.

D6 lost limb
  1. Left arm
  2. Right arm
  3. Left leg
  4. Right leg
  5. Head
  6. Split in half

Attacks (1/round)

Desperate Grapple. Requires both arms. The zombie makes a melee attack. The target is grappled.

Rotten nails. Requires one arm. The zombie makes a melee attack (1D4 dmg), or two if the target is grappled.

Cursed Bite. Requires a head. The zombie makes a melee attack (1D4 dmg). The target must save or become diseased with zombie plague.


Loot It

Zombies rarely hold anything material of value. But their still-animated limbs can be useful for alchemists and wizard. Their blood and entrails carry zombie plague, a biological weapon only used by the most immoral creatures.


The Lair

Number : 1D8 Lair : A mass grave, still fresh Desire : Spread the plague.

A basic dungeon thematic room.

To fill a dungeon room.

What it is doing.


Written on November 14, 2020